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While gamers overwhelmingly want platforms to moderate harmful content, doing it at scale is no small feat. According to a Unity Technologies report, 77% of multiplayer gamers believe that protecting players from abusive behavior should be a priority for game developers. Our survey found that 85.25% of respondents believe gaming platforms should actively moderate offensive content (such as hate symbols, slurs, or sexually explicit mods/skins). No matter how great the gameplay is, if the community is known for harassment, many potential players will simply stay away. That is a huge chunk of the player population deliberately steering clear of specific games because of how players behave in those spaces. These behavioral changes directly impact the social experience and community engagement, two crucial pillars of successful online gaming platforms.
On June 25, 2025, Aftermath reported that 6 people had been arrested in the United States in connection to grooming on Roblox since the start of the year. Online child exploitation groups such as 764, CVLT, and other groups affiliated with The Com have been discovered operating on Roblox, something which has been acknowledged by Roblox themselves. In the second quarter of 2025, Roblox reported a daily active user count of over 100 million, its highest on record. Robux can be used to purchase virtual items that the player can use on their virtual character (or “avatar”) on the platform, or access experiences that require payment.
Strengthening Our Commitments to Accessibility and Inclusion
- Many platforms, like Discord and Roblox, have parental controls or notification settings for monitoring direct messages.
- In April 2022, Truth in Advertising filed a complaint against Roblox with the Federal Trade Commission for false advertising, mainly failing to disclose when advertising is present, such as with advergames and brand ambassadors.
- In October 2025, the Lebanese Association for Statistics, Training, and Development urged the Lebanese government to ban the video game following reports that 30% of minors in the country could be exposed to inappropriate content.
- The lawsuit alleges that Roblox connected their daughter with online predators, who sexually exploited her by coercing her to send sexually explicit photos to them on Discord and Snapchat; those corporations were also named in the lawsuit.
- Nearly 59% of players mute or block toxic users, 30% actively avoid certain communities, and 28% quit mid-game.
Núcleo journalists claimed that much of the platform is supported by microtransactions and uses methods to make minors addicted to online purchases to a certain extent, which can be used to abuse them. In March 2025, Roblox CEO David Baszucki said in response to concerns over child safety, “if you’re not comfortable, don’t let your kids be on Roblox”. Sexual exploitation of minors on Roblox has been used to justify and promote the short-selling of Roblox Corporation’s stock by organizations such as The Bear Cave (which compiled a list of 16 arrests and indictments since 2020 among other instances of sexual abuse) and the investment firm Hindenburg Research. Roblox refused action towards the game, as they did not see it as a safety concern; Sonic’s owner Sega later took the game down via a copyright infringement notice after being notified. On December 13, 2021, the YouTube channel People Make Games released a video featuring an interview with an anonymous individual who maintained to be a victim of sexting with a 24-year-old Roblox game developer, who created the Sonic the Hedgehog fangame Sonic Eclipse Online, when she was 12. It cited the fact that the game hosts millions of instances of user-generated content which makes the platform difficult to classify as a whole.
Technology’s role in safer gaming communities
In January 2026, Kazakh MP Unzila Shapak proposed that the Kazakh government take action regarding Roblox’s operations in the country, citing problems such as pedophilia and the presence of scammers requesting personal information from minors as being a problem. Subsequently, the General Directorate of Internal Affairs of the City of Bishkek in Kyrgyzstan issued a statement recommending that parents restrict minors’ access to the platform. Additionally, it was indicated that the platform was originally excluded from the original Online Safety Act that banned social media for minors, but following the reports, it was decided to implement protocols for platforms such as Roblox, to be applied from March 2026.
SPECIAL SCHOOLS
The law firm stated it was “investigating hundreds of similar cases” and intended to file more lawsuits in the subsequent months. Within the same month, Venezuelan authorities noted that Roblox was being used by local pedophile networks to extort minors. Between 2023 and 2024, the Public Ministry of Labor (Ministério Público do Trabalho) of Sao Paulo launched an investigation into monetization on the platform and how the American company was taking advantage of young developers in Brazil, where the company did not provide them with proper payment for their work. In addition, the Spanish Civil Guard also issued a statement saying that reports of sex offenders using Roblox to extort minors were becoming much more frequent in Spain, where they recorded cases of several minors in Murcia who had begun to interact and maintain direct contact with pedophiles in southern Spain. In 2025, the Committee for Children’s Rights Protection of the Ministry of Education of Kazakhstan issued a statement alerting parents to the presence of pedophiles on the platform. Developers also claimed that the verification system could not be trusted in the sense of how they may collect and store users’ faces.
Hindenburg Research cited a similar game, Public Bathroom Simulator Vibe, as one of the reasons Roblox is an “X-rated pedophile hellscape”. He stated in July 2025 that Roblox could serve as an effective online dating platform and that it could help lonely people meet in real life. Roblox has rejected claims made by these organizations, alleging that they were highlighting rare instances and that their promotion only served to further an agenda of causing others to sell stock. The developer would later be sentenced to 15 years in prison for paying an Uber driver to drive a 15-year-old child from Indiana to his home state of New Jersey for sex. Although his account was terminated, he transferred the game to a friend’s account and continued to make money from the game.
We’re Commited to Positive Play
If the user’s age could not be determined with high confidence after a facial scan, the platform would ask for the ID of the user or their parent. By default, users under 9 were only allowed to access “minimal” and “mild” experiences, whereas “moderate” experiences would require parental consent. They had met on Roblox and had been friends for around six years, communicating through various social media platforms and meeting in person four or five times. The perpetrators in both cases were in close contact with each other and communicated through online communication. Online child exploitation groups which operate on the platform like 764 and CVLT are also known to hold neo-Nazi and other extremist ideologies.
Simon denied trying to upload any images of Hitler, but admitted that he had previously been banned when he was 15 on an account with an inappropriate name he claimed was created as a joke as well as likely having used slurs in-game around the same age. Individuals taking part in these games appear to overwhelmingly identify as part of vulnerable or marginalized demographics, namely those of queer or BIPOC communities. One prominent example is MeepCity, which was infamous for number of online daters inside the game and inappropriate clothing and actions found in the “party” feature. Violative users often signal their intent through veiled messages like “abc for girl” or “abc to control me”, after which others can accept through private chat. Because such games are quickly moderated, these communities often rely on Discord servers, a third-party chat app, to alert their members when a new sex game appears.
In September 2025, Núcleo Jornalismo launched an investigation into Roblox content aimed at children in Brazil with the support of academics and researchers from various universities in São Paulo. Users have been documented evading Roblox content and chat moderation to perform sexual content by taking activity offsite to other social media platforms, especially Discord. The European video game content rating system PEGI classifies the game as “parental guidance recommended”, while prior to September 2022 it classified the game as “suitable for 7 years and over”.
The millions of reports made each year uniquely situate NCMEC to identify trends and create prevention resources to address the evolving needs of kids and teens online. On February 17, 2026, Georgia Attorney General Chris Carr launched an investigation into Roblox following instances and reports of child exploitation. Uthmeier also sought communications to the National Center for Missing & Exploited Children and reports of abuse to and from Florida users among other things via the subpoena.
The Story Behind GameSafe
First, ethically, it’s alarming that online games often have teen or even “Everyone” ratings – environments where children face such hostility. The kinds of slurs, sexual comments, and hate imagery that proliferate in some games are absolutely not what most parents want their kids to witness or endure. Recent studies show that three-quarters of teens and pre-teens (ages 10–17) experienced harassment in online games, a sharp rise from the previous year. When even seasoned adult gamers are wary of exposing children to the standard multiplayer experience, it’s a damning indictment of the status quo. We surveyed 2,000 gamers in the United States to understand how toxicity impacts online multiplayer games. As they get older, introduce more interactive games gradually, always with parental controls enabled to manage content, communication, and time spent gaming.
“GameSafe is a must-have for any parent with gaming kids.” Dating app users are frustrated with in-app messaging. We’re Besedo and we provide content moderation tools and services to companies all over the world. Healthy communities drive deeper engagement, session length, and, yes, monetization, while toxic communities stifle all of the above. “You need compute-efficient transformer models, smart latency management, and retraining pipelines that minimize false positives and negatives in an ever-changing context.”
- On February 3, the Egyptian government decided to completely ban the platform following a decision by the Supreme Council for Media Regulation (SCMR), which had determined that the platform’s content posed significant risks to minors over “violent content”.
- Roblox Corporation has responded to some concerns by launching updates intended to boost child safety, and it employs about 3,000 moderators.
- As they get older, introduce more interactive games gradually, always with parental controls enabled to manage content, communication, and time spent gaming.
- If platforms clearly enforce rules against harassment, players will reward them with loyalty, more engagement, and increased spending.
- In January 2026, Kazakh MP Unzila Shapak proposed that the Kazakh government take action regarding Roblox’s operations in the country, citing problems such as pedophilia and the presence of scammers requesting personal information from minors as being a problem.
- We watch for any act of targeting, or verbally attacking or intimidating your child.
From February to May 2025, law firm Anapol Weiss filed four different lawsuits against Roblox on behalf of children for alleged exploitation by adults. The lawsuit alleges that Roblox connected their daughter with online predators, who sexually exploited her by coercing her to send sexually explicit photos to them on Discord and Snapchat; those corporations were also named in the lawsuit. Other federal governments, such as Coahuila and Nuevo León, sent communications to parents stating that Roblox was being used to extort minors. In December 2025, access to Roblox was blocked in Russia due to it allegedly containing extremist material and “international LGBT propaganda”, with Roskomnadzor saying that the platform was “rife with inappropriate content that can negatively impact the spiritual and moral development of children”. In October 2025, the Attorney General’s cubet Office in Lleida, Catalonia, Spain, launched a series of investigations following several reports from parents whose children had been harassed through Roblox. On February 3, the Egyptian government decided to completely ban the platform following a decision by the Supreme Council for Media Regulation (SCMR), which had determined that the platform’s content posed significant risks to minors over “violent content”.
Turkey would ban the platform in August 2024 citing concerns that the content on the platform enabled child abuse. During the same period, the Telecommunications Regulatory Authority of Oman banned access to the platform in the sultanate after multiple reports of inappropriate content being distributed by Roblox to minors. Authorities in the city of Surabaya also imposed local bans on Roblox in primary and secondary schools, citing multiple incidents where sexual predators had harassed minors through the platform, following requests from the local Ministry of Education.
The platform implemented a rehaul of its friend system with age verification through facial recognition or through a government-issued ID. Roblox Corporation has responded to some concerns by launching updates intended to boost child safety, and it employs about 3,000 moderators. Concerns include exposure to sexual content, sexual predation, political extremism, and financial exploitation, which have led to some countries banning the platform. We detect manipulative behaviors by perpetrators to exploit children, often through shared interests.
She also requested that the game’s PG rating be reviewed again by the Australian Classification Board, where it was noted that the platform hosted games intended for adults. The system requires users to either upload an ID to verify their exact age or perform a facial scan via Persona to place a person into an estimated age group. On November 18, 2025, Roblox announced that all forms of in-game chat and experiences rated “18+” on the platform would be locked behind an age verification system. In October 2025, Roblox planned revenue changes in order to expand child safety and moderation which caused the stock of the company to fall by 15 percent, though the company stated they expect a rising third quarter capital after the changes are made.
That month, Iraq also banned the game, citing child safety and its incompatibility with “social values and traditions”. The minister emphasized that he had entered into talks with Roblox representatives in Southeast Asia and that one of the main topics of conversation was the stabbing incident that occurred in Johor that same month and how the platform has been hosting inappropriate games for minors in Malaysia. During the same period, Fahmi Fadzil, Malaysia’s communications minister, had previously confirmed to local media in October that he had noticed the platform was being used to promote violence among minors and personally banned his children from using it. In August 2025, Indonesia requested that Roblox strengthen its chat filters to remove harmful content and enhance child safety, warning that failure to comply could result in a ban. Shapak also pointed out that the platform had highly addictive elements marketed to minors, which could expose them to sexual or violent material at an early age and create certain dependencies to electronic devices. These decisions were made by the Australian government after receiving several reports of child grooming, where it was noted that the security measures imposed by the platform were not sufficient to protect minors.
Players demand action: Moderation is a must
Since 1998, NCMEC has operated the CyberTipline, a place where the public and electronic service providers can report suspected online and offline child sexual exploitation. On the same day, Iowa Attorney General Brenna Bird filed a lawsuit against Roblox Corporation for allegedly failing to protect children from exploitation. On November 6, 2025, Texas attorney general Ken Paxton filed a lawsuit against the Roblox Corporation, alleging that the company misleadingly promoted its platform as a safe environment for children.
Watching or playing the game together lets you see firsthand if anything feels inappropriate or concerning and opens the door to meaningful discussions about online safety. While video games can be a great source of entertainment, creativity, and even learning, they also come with certain risks that parents should be aware of. May contain intense violence, blood and gore, sexual content and/or strong language. The first step in ensuring you, and your family, have a positive and safe experience when playing is understanding the tools available on your game platforms.
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